“Virtual” teams—ones made up of people in different physical locations—are on the rise. As companies expand geographically and as telecommuting becomes more common, work groups often span far-flung offices, shared workspaces, private homes, and hotel rooms. When my firm, Ferrazzi Greenlight, recently surveyed 1,700 knowledge workers, 79% reported working always or frequently in dispersed teams. Armed with laptops, Wi-Fi, and mobile phones, most professionals can do their jobs from anywhere.
Originally posted on plerudulier:
It could almost be a rhetorical question … except that it is a real question, which I’m not sure I have the answer to.
Ça pourrait presque être une question rhétorique … sauf que c’est une vraie question, pour laquelle je ne suis pas certain d’avoir la réponse.
It came to mind when we had our regular one hour team meeting during which everyone says what. his/her week consisted in, what (s)he’d been working on, what his/her plan was for the coming week.
Ça m’est venu à l’esprit alors que nous avions notre réunion habituelle d’une heure pendant laquelle tout le monde dit en quoi sa semaine a consisté, ce sur qu’il/elle a travaillé, ce qui est prévu pour la semaine à suivre.
There is something I particularly despise : redundant note taking, recording things multiple times for the sake of : saving them of course but also feeding various reports…
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Originally posted on Pete Warden's blog:
My first girlfriend was someone I met through a MUD, and I had to fly 7,000 miles to see her in person. I read a paper version of the Jargon File at 15 and it became my bible. Just reading its descriptions of the internet I knew it was world-changing, even before the web, and as soon as I could I snuck into the local university computer labs with a borrowed account to experience the wonder of Usenet, FTP, and Gopher. I chose my college because Turing had once taught there, and the designer of the ARM chip would be one of my lecturers. My first job out of college was helping port the original Diablo to the first Playstation, and I spent five years writing games. I’ve dived deep into GPU programming. I’ve worked for almost two decades at both big tech companies and startups. I’ve…
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